- Vertex Interpolation
- Интерполяция вершин
The terms and expressions program 3DS Max. English-Russian dictionary. 2014.
The terms and expressions program 3DS Max. English-Russian dictionary. 2014.
Список терминов, относящихся к алгоритмам и структурам данных — Это служебный список статей, созданный для координации работ по развитию темы. Данное предупреждение не устанавливается на информационные списки и глоссарии … Википедия
Список терминов — Список терминов, относящихся к алгоритмам и структурам данных Это сл … Википедия
List of terms relating to algorithms and data structures — The [http://www.nist.gov/dads/ NIST Dictionary of Algorithms and Data Structures] is a reference work maintained by the U.S. National Institute of Standards and Technology. It defines a large number of terms relating to algorithms and data… … Wikipedia
Shader (realtime, logical) — A shader is essentially a computer programAccording to [http://oss.sgi.com/projects/ogl sample/registry/ARB/vertex program.txt ARB vertex program] a shader (specifically to vertex shaders, which are called programs in this context) is a sequence… … Wikipedia
Linear programming — (LP, or linear optimization) is a mathematical method for determining a way to achieve the best outcome (such as maximum profit or lowest cost) in a given mathematical model for some list of requirements represented as linear relationships.… … Wikipedia
Rasterisation — Rasterization or Rasterisation is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file… … Wikipedia
Texture mapping — Texture maps redirects here. For the 2003 ambient album, see Texture Maps: The Lost Pieces Vol. 3. 1 = 3D model without textures 2 = 3D model with textures Texture mapping is a method for adding detail, surface texture (a bitmap or raster image) … Wikipedia
Phong shading — refers to a set of techniques in 3D computer graphics. Phong shading combines a model for the reflection of light from surfaces with a compatible method of estimating pixel colors using interpolation of surface normals across rasterized… … Wikipedia
Texture-Mapping — der Vorderseite eines Würfels Der Begriff Texture Mapping (deutsch etwa Musterabbildung) bezeichnet ein Verfahren der 3D Computergrafik. Es dient dazu, die Flächen dreidimensionaler Oberflächenmodelle mit zweidimensionalen Bildern – sogenannten… … Deutsch Wikipedia
Texturkoordinaten — Texture Mapping der Vorderseite eines Würfels Der Begriff Texture Mapping (deutsch etwa Musterabbildung) bezeichnet ein Verfahren der 3D Computergrafik. Es dient dazu, die Flächen dreidimensionaler Oberflächenmodelle mit zweidimensionalen Bildern … Deutsch Wikipedia
OpenGL — Original author(s) Silicon Graphics Developer(s) Khronos Group Stable release 4.2 … Wikipedia